Metroid Dread Review – TarqaronGaming (Tarqaron), Reviews, Tarqaron
The Rise and Fall of Paper MarioBlog, Gaming, Written Posts
Tonight I decided to talk about what was historically one of my favorite series of video games ever: Paper Mario. While there certainly is a “fall” referenced in the title of this blog, make no mistake… Paper Mario as a series is beloved to me. Few video game series bring me as much joy just to think about. But the unfortunate reality is that I always have to preface my love of the Paper Mario series in saying that my love is for the older games in the series rather than the newer ones. I equate it a lot to a feeling that many Star Wars fans have when talking about the original trilogy versus the prequels. It’s almost a 1:1 comparison for me, really. The first three (Paper Mario, Paper Mario: The Thousand-Year Door, and Super Paper Mario) correspond almost perfectly to the original trilogy. Paper Mario on the Nintendo 64 is the equivalent to A New Hope in that it is a true gem and you can’t go wrong with the one that started it all. The Thousand-Year Door on the Nintendo GameCube is like Empire Strikes Back in that it is the GOAT and really perfected what made the series great. And lastly, Super Paper Mario on the Nintendo Wii is most like Return of the Jedi in the sense that it is the more off-beat of the trilogy and slightly more contentious than the others, but appreciated nonetheless. Although the correlation isn’t quite as direct, the newer trio of games (Paper Mario: Sticker Star on the Nintendo 3DS, Paper Mario: Color Splash on the Nintendo Wii U, and Paper Mario: The Origami King on the Nintendo Switch) would be viewed similarly to the prequel trilogy of Star Wars films in that they are so different stylistically from the first three and, in my opinion, lose a big part of that original spark and can’t compare in quality as a result. Hopefully that comparison is as apt for you as it has always been for me.
For me, the first two in the series stand head and shoulders above the rest. The Thousand-Year Door has always been my favorite but the original is almost equally timeless and is up there with some of my favorite role-playing games. The worlds, characters, dialogue, music and presentation of both games just ooze charm and in many ways can’t be rivaled in my eyes. Super nostalgic, for sure. At the time of Super Paper Mario‘s release, I definitely expressed my concerns with it in that it was quite a departure from what I wanted from the series and was a far cry from the legendary status of TTYD, but in retrospect and juxtaposed with what was to come, I have a much greater appreciation for it. It isn’t exactly what I want when I play Paper Mario, but it had its own charm and certainly had no shortage of clever writing, with a surprisingly detailed story and fun (but different) gameplay. That being said, I and many other Paper Mario fans naturally hoped the series would see a return to form with its next installment, and remained optimistic for the future.
Everything changed when Sticker Star attacked. Years had passed since SPM‘s release, and naturally hope for a revival of the series was dwindling. But lo and behold, Nintendo bring Paper Mario: Sticker Star out of the woodwork and raise fans’ excitement, only to have it come crashing down with an unbridled rage. Was it really that bad? Well, it is MAYBE a decent game by itself, but it is a horrible Paper Mario game, and that is a trend that the series will continue to have to date. The greatest artistic crimes it commits include completely disincentivizing battling enemies while taking out the really fun battle system of the original games as well as completely taking away the unique character designs and fun dialogue that made the Paper Mario series so special. It’s almost as if Nintendo had no idea why their fans took a liking to the series to begin with and just assumed they liked the haha funny paper gimmicks, so they decided to go all in on that. If you like being paper and that’s all you want from a Paper Mario game, then this is the game for you. It has it in spades.
Color Splash came along a few years later and while it was a noticeable improvement, it immediately reeked of Sticker Star in presentation as well as some gameplay elements. There was still no incentive for battling enemies, really, and the worlds were full of exclusively Toads rather than unique character designs. The dialogue was alright, I guess, but doesn’t even remotely resemble what fans have still been dying for since TTYD. I do want to point out that I thought Color Splash was genuinely a fun game, but it just doesn’t have any of what I want from Paper Mario. It’s an insult to fans to call it that just because Mario happens to be made out of paper in it. Get it outta here. Full disclosure, though, I barely played any of The Origami King, but from all that I’ve seen of it, it doesn’t in any way remedy the problems that I’ve had with the series since TTYD, so even though it may be a swell game in comparison to the previous two, I’m fine batching it in with the prequel trilogy here. At some point I’ll get around to playing through it, for sure, but for now I’ll stick to Bug Fables (an awesome indie game that shamelessly rips off the best qualities of the original games- almost like a spiritual successor for the fans).
I can only hope this isn’t the end of the Paper Mario story. There have been persisting rumors over the years of a true return to form for the series, but I continue to be disappointed, time and time again. One day, hopefully, I can be a Paper Mario fan with pride once again.
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